Published – Multi-Image Art

Multi-image artwork – Richmond, Virginia

Long ago – in another lifetime and a different career – I worked in the multi-image industry, as part of a small, seven-person company that won many of the top awards in world-wide international competition. The image above was one of the stills that we crafted for a 1983 presentation we created for Comdial Corporation, a telephone manufacturing company that was based in Charlottesville, Virginia. For this image, I created all of the line work, the many Rubylith overlays (one for each element), shot and processed the numerous positive and negative 8×10 Kodalith mask films (two for each element) – which were then shot on 35mm slide film as individual elements with a FOROX rostrum camera and combined in-camera for the final completed image. A lot of time, effort, and work for just one image – and all done before computer graphics had arrived on the scene.

Photo info:
Still from a presentation created for Comdial Corporation
Slidemaker Productions
Richmond, Virginia
Kodak Ektachrome 100 film
Nikon 50/2.0 lens
FOROX rostrum camera and animation stand

4 thoughts on “Published – Multi-Image Art

  1. Imagine if there were no computer graphics or desktop computer revolution, that every, single VC Steve Jobs, Steve Wozniak and Bill Gates visited said, “No, too fanciful, too unrealistic.” You might be still doing this, or at least taught your successor how to do make an image like this.

    Liked by 1 person

    1. I actually think about that very “what if” scenario every once in awhile, because doing that work was the single most engrossing and enjoyable job that I’ve ever had. Since it was such a small operation, I did pretty much everything except for the book keeping and the client meetings — I created most of the art, did most of the darkroom work and E-6 film processing, did studio shoots, location shoots, sound recordings with voice talent, model building for props, computer programming, image editing, staging of the shows, etc. It was all very stimulating and fulfilling.

      And as a company we won countless industry awards at the highest levels of competition, which was really exhilarating and satisfying.

      However… The owner treated the rest of us like we were little more than pond scum, and I finally rage quit when I hit rock bottom there – with the brutally long hours and “salary” that was not much above minimum wage being key factors in my first marriage unraveling.

      If the owner had simply treated us better and paid us a living wage, I would have happily stayed. Who knows – if things had worked out there, maybe I would still be a graphic designer today. As it was, I job-hopped a couple more times before finally leaving the graphic arts field for good a few years later.


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